Beginning Android Tablet Application Development
Paperback: 288 pages
Publisher: Wrox (August 2011)
File Size: 72.4 MB
Paperback: 130 pages
Publisher: O’Reilly Media (June 2011)
File Size: 9.90 MB
Publisher: O'Reilly Media; 1 edition | ISBN: 0596806434 | edition 2010 | PDF | 384 pages | 7,54 mb
Get the hands-on experience you need to program for the iPhone and iPod Touch. With this easy-to-follow guide, you'll build several sample applications by learning how to use Xcode tools, the Objective-C programming language, and the core frameworks.
Beginning Android 2 | Paperback: 416 pages | Publisher: Apress; 1 edition (March 11, 2010) | Language: English
ISBN-10: 1430226293 | ISBN-13: 978-1430226291Book Description
The Android development platform, created by Google and the Open Handset Alliance, is a platform in its truest sense, encompassing hundreds of classes beyond the traditional Java classes and open source components that ship with the SDK.
With Beginning Android 2, you’ll learn how to develop applications for Android 2.x mobile devices, using simple examples that are ready to run with your copy of the SDK. Author, Android columnist, writer, developer, and community advocate Mark L. Murphy will show you what you need to know to get started programming Android applications, including how to craft GUIs, use GPS, and access web services.
Android Application Development For Dummies
Paperback: 384 pages
Publisher: For Dummies (December, 2010)
File Size: 9.80 MB
The fun and friendly guide to creating applications on the Android platform
Publisher: Apress 2010 | 726 Pages | ISBN: 1430231203 | PDF | 22 MB
O'Reilly Media | 2010 | ISBN: 144938255X | 240 pages | PDF | 13,9 MB
You can choose from thousands of apps to make your Android device do just about anything you can think of -- and probably a few things you'd never imagine. There are so many Android apps available, in fact, that it's been difficult to find the best of the bunch -- until now.
Best Android Apps leads you beyond the titles in Android Market's "Top Paid" and "Top Free" bins to showcase apps that will truly delight, empower, and entertain you. The authors have tested and handpicked more than 200 apps and games, each listed with a description and details highlighting the app's valuable tips and special features. Flip through the book to browse their suggestions, or head directly to the category of your choice to find the best apps to use at work, on the town, at play, at home, or on the road.
Discover great Android apps to help you:
•Connect with friends
•Explore what's nearby
•Get in shape
•Travel the world
•Find new music
•Manage your money
...and much more<--QuoteEnd-->
Publisher: Addison-Wesley Professional | ISBN: 0321659570 | edition 2010 | PDF | 889 pages | 10,1 mb
Completely revised and expanded to cover the iPhone 3.0 SDK, The iPhone Developer’s Cookbook is the essential resource for developers building apps for the iPhone and iPod touch. Taking you further than before, this new edition starts out with an introduction to Objective-C 2.0 for developers who might be new to the platform. You’ll learn about Xcode and Interface Builder and learn how to set up and configure your iPhone Developer account. Additional highlights of this new edition include:
Using the iPhone SDK’s visual classes and controllers to design and customize interfaces
Using gestures, touches, and other sophisticated iPhone interface capabilities
Making the most of tables, views, view controllers, and animations...