Loading...


Loading



» » » page 3

Posted By : Root | Date : 18 May 2015 | Comments : 0 |

Feng-Hsiung Hsu, "Behind Deep Blue: Building the Computer that Defeated the World Chess Champion"
English | 2002-09-16 | ISBN: 0691090653 | 320 pages | PDF | 23.8 mb
Posted By : Root | Date : 15 May 2015 | Comments : 0 |

Garry Kasparov, "Garry Kasparov on Fischer: Garry Kasparov On My Great Predecessors, Part 4"
Publisher: Everyman Chess | 2005 | ISBN: 1857443950 | English | PDF | 496 pages | 15.05 Mb

This book brings together the two greatest names in the history of chess. The author, Garry Kasparov, is the world number one and, by common consent, the greatest player ever. The subject of the book, Bobby Fischer, is the only American to have become world champion and is probably the greatest natural talent the world has ever seen...
Posted By : Root | Date : 15 May 2015 | Comments : 0 |

Garry Kasparov, "Garry Kasparov on Fischer: Garry Kasparov On My Great Predecessors, Part 4"
Publisher: Everyman Chess | 2006 | ISBN: 1857444043 | English | PDF | 480 pages | 15.73 Mb

This book, the fifth in Garry Kasparov's magnificent history of the World Chess Championship, catalogues the "post-Fischer" period in the 1970s and early 1980s. This period was dominated by the Anatoly Karpov (world champion from 1975 to 1985) and his three-time challenger, Viktor Korchnoi...
Posted By : Root | Date : 13 May 2015 | Comments : 0 |

A Casual Revolution: Reinventing Video Games and Their Players By Jesper Juul
2010 | 256 Pages | ISBN: 0262013371 | PDF | 6 MB
Posted By : Root | Date : 10 May 2015 | Comments : 0 |

Die besten Tipps f?r Grand Theft Auto V (CHIP Guide: Trend 1) by CHIP eBooks
Deutsch | 6. Mai 2015 | ASIN: B00XAEZBDE | 33 Seiten | EPUB/MOBI | 374 KB/931 KB

Exklusiver CHIP-Guide: Die besten Tipps f?r Grand Theft Auto V! Mehr Skills, mehr Geld & die besten Autos die coolsten Tricks f?r das Action-Spiel.
Posted By : Root | Date : 8 May 2015 | Comments : 0 |

Lynda - Materials and Lighting in Unity
32 Lessons | 2+ hours | .MP4 | AAC, 48KHz, 2 channels | AVC1, 960x540, 30 fps | 2 GB
Genre: eLearning | Nov 12, 2013 | Level: Intermediate | Language: English

Realistic materials make for better game worlds. Learn how to craft materials like wood, bronze, and glass, and then light your scene inside the Unity 3D game engine. Author Adam Crespi starts out with simple materials and gradually introduces more complex shaders: diffuse surfaces like plaster, as well as metal and reflections. Then you'll delve into the magic of bringing a level to life with lighting, including point, spot, and directional lights. Finally, explore light baking with the Beast lightmapping engine.
Posted By : Root | Date : 8 May 2015 | Comments : 0 |

Patricia D. Netzley, "How Does Video Game Violence Affect Society?"
English | ISBN: 1601524900 | 2012 | 96 pages | PDF | 3 MB
Posted By : Root | Date : 6 May 2015 | Comments : 0 |

Kids' Market Day by Samantha Scarborough
2014 | ASIN: B00PK3UTNK | eISBN: 9781432303228 | English | EPUB | 20 MB



Remember Me?
BOOKSMARK US

rss feed

Get newest Ebooks and Video via RSS reader

feed burner

Mail Daily Letter

Enter your email address:

PUBLICATION ARCHIVE
«    May 2015    »
MoTuWeThFrSaSu
 123
45678910
11121314151617
18192021222324
25262728293031

Main/Menu

 

WE RECOMMEND TO VISIT:

^ Top